That being said it's come at the cost of seriously sanitizing backgrounds. Solid port that finally nails the character portraits in HD while also having a pretty slick UI and incorporating touch controls and HD rumble. (Credit u/Lyalla)Īce Attorney Trilogy: 9. Framerate is not stable in handheld, takes a giant nosedive in more cluttered areas. Scale: 0 being unplayable 10 being excellentĪbzu: 5. Let's try and fill this out, help your fellow gamer make the right purchase!! I'll start with my library, add yours and I'll add it to OP. Let's help each other make a list of games based on how good of ports they are. If only for the feel.Edit 1: Alphabetized, game titles bolded, spacing effortĮdit 2: Re-added some user added games that got deleted somehow (probably too many edits)Įdit 3: Feel free to post your opinion even if a games already up there. There’s been something of a surge of action role-playing games in recent years, and while some manage rather well, Diablo feels like the game you should anyhow try out before touching something else. Hard to see what’s going on? No worries, it’s just demons dying.ĭiablo III was great fun on PC, and it’s great fun on consoles. A host of infernal commanders and their armies dug from the dark bowels of hell, bath and beyond stand ready for the player to slaughter at leisure-it would be criminal in both the heavenly and hellish courts to deny them. The combination of tweakable skills and ever-changing loot is the game’s lifeblood, and both min-maxers and those more casually gravitating will spend countless hours sipping at the wellspring of it. Replayability is high, through the proverbial ceiling even, with various challenges and modes to guide your loot-filled and potentially infinite ascension after beating the main storyline. From a classic elemental wizard to an unorthodox witch doctor, the repertoire is a blast. The classes truly feel like their own things, with drastically different loadouts between each. Naturally, the gameplay is the meat of the game, and top-down demon-killing action with the distinct tools of seven different playable classes is where it’s at. If you ever happen upon the masterful notes, stay awhile and listen.įrom the main menu you can hop into various adventures and even invite friends–local and online! Finally, the soundtrack is on another level entirely: gobsmacking, illustrious stuff. The graphics are a tad outdated, but the art is otherwise so thoroughly atmospheric as to garner no further ill comment. Blizzard’s unparalleled knack for creating breath-taking cinematics is showcased between story arcs, with many memorable moments to be viewed in gorgeous detail. While the storyline offers quite little in surprising moments or plot-benders, it works well enough as a general driving force. The menus are well-tailored to fit controllers.ĭiablo’s story, when somewhat simplified, is rather simple: the titular Lord of Terror is about to make a troublesome return (again), and it’s your task as the demon/angel/human-hybrid Nephalem to cull his hellish herd and dip his head back in the tar of defeat. Everything through movement to menus work intuitively, and the divine capability for local co-op only sweetens the deal. Sceptical at first as to the port’s potential, my doubt was near instantly blasted into oblivion- Diablo III plays remarkably well through a controller. Another year slid past, and finally even the proud owners of a Nintendo Switch got to partake in some demon-slaying action. Money spoke and company listened, and thus in 2017 Diablo plus its expansions hopped onto consoles with the Eternal Collection. Initially hotly debated and plenty tweaked, in the end it was a hit. Blizzard Entertainment’s long-awaited sequel to the popular Diablo-franchise originally graced the personal computer back in 2012 with Diablo III.
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